The Art of Big Hero 6 Hardcover – October 28, 2014 Author: Visit Amazon’s Jessica Julius Page | Language: English | ISBN:
1452122210 | Format: PDF, EPUB
The Art of Big Hero 6 – October 28, 2014
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- Hardcover: 168 pages
- Publisher: Chronicle Books (October 28, 2014)
- Language: English
- ISBN-10: 1452122210
- ISBN-13: 978-1452122212
- Product Dimensions: 9.2 x 0.9 x 9.6 inches
- Shipping Weight: 2.6 pounds (View shipping rates and policies)
- Amazon Best Sellers Rank: #256 in Books (See Top 100 in Books)
- #1 in Books > Arts & Photography > Other Media > Film & Video
- #1 in Books > Arts & Photography > Graphic Design > Animation
- #1 in Books > Humor & Entertainment > Movies > Industry
Beautiful artbook for Disney’s Big Hero 6
I find this to be an interesting artbook particularly because of the environment designs. About half the book is dedicated to the environment designs which includes the city San Fransokyo, Hiro’s house, the cafe, San Fransokyo Institute of Technology, Fred’s mansion and the portal.
The San Fransokyo is like a character by itself with its blend of architecture and aesthetics from west and east. It’s fun to see how the artists create a populated city inspired by San Francisco and Tokyo.
Cited by art director Scott Watanabe, there are also influences from anime films such as Tekkonkinkreet, Ghost in the Shell and Akira. Indeed when I look at some of the environment sketches, they remind me of sketches from the Tekkon Kinkreet anime artbook. The vibe is certainly present.
Looking at the city’s environment concept art, you’ll be able to spot Japanese elements such as the tapered rooftops, Koinobori (carp-shaped wind socks), a Golden Gate Bridge lookalike with Torii design elements, signboards with Japanese typography, wooden curved bridges, cherry-blossom trees, etc. There are also major characteristic San Francisco elements such as the roads with very recognisable cable cars, sloping hills, Victorian-style houses, etc.
There’s an emphasis on function and a sense of feeling lived-in for the environments, so buildings aren’t just designed to look cool. For example, city streets or Hiro’s rooms are made to look a bit more messy or wonky.
The second half of the book features the character designs for the heroes, villains and side characters. Again, there’s noticeable Japanese influence in the designs. Early designs for Hiro shows off costumes that look like ninjas or even Patlabor.
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